*Dusts the cobwebs off the blog and blows away the dust*
Ahem, crikey, this hasn’t been touched for a while, apologies for that. It’s that time again though, time for another WoW related blog post so without further ado, let’s take a look at…

Exciting, no? Well, actually…it is a little bit. For me at least because there are some fun choices to be made.
So, what’s expected for 3.2? The main things we’re going to see are:
- Lifebloom: The final heal that occurs when this spell blooms has been reduced by 20% on the base and on the spell power coefficient.
- Innervate: Duration reduced to 10 seconds, and cooldown reduced to 3 minutes. This means each use of Innervate will give half as much mana as before, but it will be available twice as often
- Empowered Touch: Now also increases the amount of bonus healing effects for Nourish by 10/20%.
Having a spell like Lifebloom, which critcally blooms for about 20k (for me) on a Paladin, nerfed by 20% does seem like a big nerf but recount will show that a lot of overhealing comes from Lifebloom and it’s that enormous bloom that’s causing it. You can’t look at it singularly though, this nerf has to be looked at alongside the extra goodness we’re getting from Empowered Touch.
We’re losing 20% from Lifebloom’s bloom but our Nourish is getting a yummy little buff. Although, saying that, we are waving goodbye to our Tier 7 set bonus. /weep You were a wonderful companion and I love you dearly. QQ.
Innervate, whilst one of the main changes, is a little on the unimportant side when you think about it. I don’t usually have mana problems while raiding so Innervate is often left untouched, being saved for another raid member just in case. Having it available twice as often would mean I could potentially help out a DPS or top up a healer, but I still can’t see it as being particularly important. In a way, I suppose it’s like a Range Rover’s off-road prowess, you don’t use it but if you need it, it’s there. Did I just compare Druid healing to a Range Rover? Moving on…
Raeina from Druidlove’s post got me thinking about my 3.2 talent build. I can’t see it being very different to what I’m currently running, which is good. However, we do have some choices.
Personally, and I know a lot of Druids aren’t with me on this, I love Nourish. I’ve been using it, and telling people to use it more, since Paws hit 80. When the Glyph of Nourish came out I was even more pleased. The buff to Empowered Touch makes it a definite talent choice in 3.2 and Raeina’s 3.2 build looks to be a good one.
However, both Raeina and I have similar current specs and I noticed an extra point was slipped into Subtlety. Completing my current build with the addition of Empowered Touch does mean losing two points in Living Seed. It’s no big loss and I tend to think of it as a luxury talent. But this spec, and there are talents such as Tranquil Spirit and Gift of the Earthmother which are dependent on how thirsty you are for mana and how much haste you have, leaves me with one point left over. The last to be picked. The kid in P.E. with the off-white shirt and pink-stained shorts from a mixed colour wash. It needs to be put somewhere, but where?
Living Seed? As a 10 man, mostly MT healer, I quite like Living Seed. It’s a free heal and even with a 33% chance on crits, it still could prove to be useful. It doesn’t do a massive amount of healing but it’s a heal your tank gets without you actually having to do anything…and that’s not a bad thing, right?
Revitalize? This would depend on your raid makeup, and let’s not forget, my spec and advice is based on my raid makeup, gear/gems/enchants and play style. What works for me might not work for you, but there’s no harm done in trying new things – unless you spend hours wiping because your new spec doesn’t work…which isn’t my fault, don’t hate me, please, I’m sorry! If you have enough replenishment in your raid then I wouldn’t bother with Revitalize. If it’s a little low you might want to look at dropping points from somewhere and speccing into it properly.
Natural Perfection? With the increase in crittable resto spells and the logical increased use of Nourish, having an extra 1% crit sounds quite appealing. You could also conjoin this respec with a re-gem as well, either to reduce your gemmed crit in favour of spell power or to boost your mp5. Whatever!
I’m torn between Natural Perfection and Living Seed but leaning everso slightly towards Natural Perfection and a small re-gem. I’m sure I’ll change my mind a few times though. For now, this is my spec for 3.2.
Filed under: Druid, Gaming, WoW | Tagged: 3.2, druid, healing, lifebloom, nerf, nourish, resto, restoration, talent, World Of Warcraft, WoW





Thanks for the info on what is coming up on 3.2. As mainly a 25 man healer, I know most of my healing comes from LB ticks, not its bloom so the 20% decrease probably won’t change my effective healing much.
I do try to use innervate. My heal style is constantly spamming HoTs so I try to keep my regen at a point where I use innervate often. Otherwise, I feel I am loosing gear points that could be going to other stats, like Spell Power.
I actually talk quite a bit about my take on healing here:
http://kyliaar.wordpress.com/2009/08/01/raid-healing-analysis-as-a-resto-druid/
Thanks for the link, I’ll have a read of that when I get some spare minutes
I think Lifebloom will be just used as another hot, like rejuv, and if the bloom is useful then that’s a bonus. Although, it’s going to suck on Loatheb (we still run Naxx for fun). I think it’s a shame we don’t all need to use Innervate, but I’m not about to start complaining about it…I quite like having it as a backup just in case
I’ve been doing some 5 man healing with the new content patch. The black knight can get quite intensive. It is making me remember skills I have forgotten in my raid optimization very quickly.
Agreed, the Black Knight was the most intensive healing I’ve done since Ulduar 10man. I think if I was a 25man healer and was a bit out of touch I’d have struggled with that but it was just like being in 10 man progression again lol.
I have modified my build to favor nouish more heavily while remaining with the haste and HoT aspects of my build. It has been working out nicely.
http://kyliaar.wordpress.com/2009/09/19/more-thoughts-on-raid-healing-as-a-resto-druid/
That’s an interesting build, Kyliaar. I’ve moved ‘paws to a 25man raiding guild now and I must say, healing 25s is quite different to 10s so I may have a review of my spec and see where I can change it, if needs be.
My earlier build was a bit too light on being able to single target heal and that is why I did some more research and testing. This deficiency shows up mostly in 10 and 5 mans.
I would only go my earlier route if you knew you were always going to be raid healing and/or tank hotting. If you feel that you will need to step in and single target a tank, you will want to ensure that you have the buffs for nourish IMO.
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